![]() Both sides have military forces that a player can run freelance missions for, with successes leading to a military promotion. Players are free to side themselves with the Federation, the Empire, both, or neither the game does not restrict one's political career. These two factions are bitter enemies, but at the time of the game they have established a tense cease-fire, akin to the Cold War. There are two major factions in the galaxy: The "Federation", based in the Sol system, and the "Empire", based in the Achenar system. Though the plot is minimal, some background information about the universe of Frontier is provided. ![]() By the game's standards, these are very modest resources, and are intended as a spur to encourage players to earn money by whatever means they feel is appropriate. In Frontier, the player begins in the year 3200 and assumes the role of one of Commander Jameson's grandchildren, having inherited one hundred credits and an Eagle Long Range Fighter from him. As a consequence, Frontier cannot be completed or "won", and players instead decide what to aspire to and set out to achieve it. ![]() Instead, players explore space while trading legally or illegally, carrying out missions for the military, ferrying passengers from system to system, engaging in piracy or any combination of the above. There is no plot within Frontier, nor are there pre-scripted missions (as there are in its sequel, First Encounters). It was followed by Frontier: First Encounters in 1995 and another sequel, Elite: Dangerous in 2014. These were generated by the game aggregating the mass of material within an early solar system into planets and moons that obey the laws of physics, but which have slightly randomised material distribution in order to ensure each system's uniqueness. It was the first game to feature procedurally generated star systems. The game retains the same principal component of Elite, namely open-ended gameplay, and adds realistic physics and an accurately modelled galaxy.įrontier: Elite II had a number of firsts to its name. It is the first sequel to the seminal game Elite from 1984. etc.Frontier: Elite II is a space trading and combat simulator video game written by David Braben and published by GameTek in October 1993 and released on the Amiga, Atari ST and DOS. But does also allow EDSM to collect basic information like your credits, ships you own, etc. literally where you leave it.Īs a start though, I would say, get an EDSM account, and then get EDMC (ED Market Connector) and have it startup with your computer super lightweight app, does EDSM tracking for you so you know where you've jumped etc. after said week, because it's more of a chore.Īs far as ship location goes? It's. it's one of those things you think is interesting for a week, but then lose track and stop doing it. Not not really, or at least probably not the way you're wanting I should say.ĮDSM may be the closest thing you're looking for, but even still, there isn't much purpose.Įverything you'd want to know will be in your ship's right menu, if you go "down", and scroll left, it should be the first page, it'll say "statistics," which is probably more information you'd ever care to actually want to know.īut as far as third party website cmdr information goes no I don't think anything easily collects that information without putting it in manually.
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